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(+1)

This was a really fun idea- I really liked the idea of carrying all the junk around would make the character harder to control/more sluggish, so you have to make a choice about how much to carry and so on. 

I would have maybe made it more visually obvious that carrying more stuff made you 'heavier', like maybe have the character carry a bag or a rucksack, and when the inventory fills up the bag gets bigger? 

it was still lots of fun though! really cool idea, cool story, cool presentation! well done! 

(+1)

Yeah, I thought about carrying more stuff more visually visible.
Like a big backpack with items, with like ragdoll when jumping,  with a facial expression on the character.