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(1 edit)

Hi, Daniel, thanks for help!
Yeah, I know about this problem. And you know what - i fixed it before release ( i though that i did it :D ) - but not, and I'm sorry for that.
I just stupidly don't test it after add timer for disable inputs for first .5 sec, now i see that I forgot to handle timer timeout.
Also thanks for playing my very first game  - that's means a lot for me!
Bug fixed in 0.2.2 version