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Thanks for trying it out and recording it, I'm glad that you liked as it was my first game of this genre. 
Usually i tend to overscope things but for this jam i wanted to do a game that i could finish in about five days from start to finish, and as you mentioned, my main focus was that it was casual, ao it wouldn't feel punishing. When I saw you playing it It was as I've meant it to be., and I was literally rooting for you, it was really fun.

For now, resetting a level restarts the movements as well, as if you started from scratch. Felt that keeping them would make it kind of punishing but if you read this please let me know your thoughts about that. As per your suggestion, I'm strongly considering to make this into a full game, though it might take me a while.

Cheers, and thank you for playing Un-LIT! :D

(+1)

i think resetting makes sense there, its tricky with puzzle games and balance like that. Even on mine I struggled going back and forth between the idea of health for the base resetting each level or persisting through the game. I ended up going with a middle ground that each level you would recover a percentage of health. Nice I hope you do make it, would be really fun.

Thank you, I think I will, it'll just take me some time due to getting back to study this year.
Can't promise it for sure, but for now what i can promise is that i'll do one update with three more levels at least, so it is 10 levels plus the tutorial, so a total of 11.

Again, thanks for your feedback, I will do my very best for future updates to be as fun, or even more fun than it currently is :)