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Liked the concept here, Few points of potential improvement: 

  • Think the game could be sped up from a player perspective as there is a lot of waiting around waiting for your collectors.
  • The button to start the game said collecting, which confused me as I didn't think to 
  • Levels should start with a basic amount as I got stuck after the first mission and only had 23 money
  • HQ should start with a collector (or a few!)

Overall I liked the idea of the game, but the pacing (Game and Text) was too slow, great work as mechanically it was solid <3

1. HQ should start with a collector (or a few!) <-- it should start with 2.... It seems they don't activate at the moment you start collecting.

2.  Levels should start with a basic amount as I got stuck after the first mission and only had 23 money <-- that is the act of balancing the game (which needs time). If you start with a basic amount, you can retreat immediately and even gain money in not playing the game at all ;-).  I'm not sure how to fix this, other then having a waiting period of 1 minute before the retreating button shows up

Hmm maybe a quota of sorts before you can retreat?

As said I very much like the concept of the game