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(+1)

Changed the wording for instructions a bit as I got some similar feedback in regards  to understanding how to figure out enemy "weaknesses". I wanted revealing of ingredients to be part of the gameplay so might have to consider adding another indicator before you "discover" cheat sheet ingredient for each enemy type.

Thanks for playing!


(+1)

The discovery is definitely a part of the charm of your game! I think for me, even with the cheat sheet though - I didnt notice the symbols on the people till way later. I think cause they didnt show them until they were super close and so I was hitting them before that. But yeah! I definitely think finding out the weaknesses is great and very much a part of the experience, and enjoyable once you get it! ^.^