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(1 edit)

I don't really see how the game fits the theme of bi-directional.

One of the key components(to me) to the tri-jam is to credit any assets you don't create for the jam in your description, seeing a comment that you did use some but not actually crediting them properly was disappointing.

The game play itself makes sense, fast paced (almost too fast paced) and the addition of the slowdown mechanic is a nice touch if you need a moment to collect yourself.