yeah, well I'm not gonna push myself to play long-arse chasing scene which I'm suck at. It could be a bit long compared to fast-pace shooting, but the difficulties need to be lower or might as well change the rules so that the players got enough chance.
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Well at least make the chasing progress more obvious. I mean it's possible for me to try and utilize all the abilities to win it, but when there is no obvious progress in sight, I wouldn't have the motivation to continued. It's like you're walking in the desert without a GPS and only old school compass.