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yeah, well I'm not gonna push myself to play long-arse chasing scene which I'm suck at. It could be a bit long compared to fast-pace shooting, but the difficulties need to be lower or might as well change the rules so that the players got enough chance.

there is dash ability available on space bar to avoid bullets, slow mo on q, also you have an ultimate shot on right mouse button

Well at least make the chasing progress more obvious. I mean it's possible for me to try and utilize  all the abilities to win it, but when there is no obvious progress in sight, I wouldn't have the motivation to continued. It's like you're walking in the desert without a GPS and only old school compass.