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(+1)

Neat game. 
What is the logic behind the enemy ships as I noticed some of them are just minding their business while others are hellbent on sinking me, some kind of distance parameter that gets more aggressive as time goes on?

(+1)

it's raycasting where each ship has a cone of vision. If they spot the player they will chase you, if they spot another ship they will steer away. It's a very simple solution:)