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Mcfee

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A member registered Dec 06, 2017 · View creator page →

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Thanks :) I am already working on debris, and the water. I have been learning how shaders work, so hopefully the water will get a nice effect. The speed indicator is new, I like the idea and will look into it :)

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Sorry, that's an error from my side - I had some problems as it is my first upload here. The first one couldn't even be downloaded :) I'll fix that one!

EDIT: Aaaand Linux version should be available  to download now :) 

Yay, mooo-power :) Funny concept - I did die at first because I tried to ram a humie :)

Fun concept :) good work!

I love the idea, but I can't seem to hit the second layer. Bread does fine, but the other wildly shoots into space or gets thrown to the side :) I did get to level 3 though :D

very cool ship combat :) I also liked the sinking animation, and fire on the ship :)

Thanks :

I liked the art - but the game was broken for me. Buttons didn't do anything so I waited to die...

What's not to like here? A crazy story, nonsense painting towers, fish slapping sound effect. I liked this :)

Such nice art! And I love the little bunny eating the veggies :) 

Good work!

Good job! A few more days and you would have made some more levels and upgrades maybe :)

Seemed very creepy - really not my style of game :) good work :)

Nice work. zooming out a bit would have easier to play, but the basics are there :)

Good work :D

Very nice defence / horror game. I am glad that I have quick fingers, a auto complete would have been a nice addition. I liked it, good work!

My first game with a story ;) good work. I went through and got judged - and I didn't understand what the judgement was :D I did like the story, and that I was able to just ignore every prompt. I laughed when it wanted me to go back and pick up the ant - its gross :D 

Good work!

Nice little game. I think you nailed the effects and death animation :) 

Good work, I got all the coins. The enemies were a pain but I got it :) 

I liked this very much, simple defence game. Though I found it very punishing that I couldn't move the defences between rounds. The new defences didn't seem to be enough when the number of enemies increased. The sniper tower also seemed to attack in a direction even though the attack zone was a circle, plus the range seemed infinite? 

Good work, it did hold me for a couple of rounds, just messing with the different defence types :D

Fun idea, event playing with solo I could see this being fun with friends. Though I found it hard to move, and I got stuck if the player leaned too much. Once the right player got stuck at 'spawn' because he was all the way to the right? Making the movement more responsive would also encourage the players to dodge the attacks. 

Good work people :)

Good idea, but it's not playable. The screen cuts off so I can't read the text. The controls does not seem to work, though I can move. I would have loved to see it in a working state, even if there was no enemies.

Nice art work, and sound matched the theme. I would have liked some more UI elements, to help me track kills/time survived. Good work :)

Thanks. Yea i agree, I am going to create a better water effect once i find a good way to do it 😊 

Thanks, I could see myself coming back to it and adding these systems when the jam is over 😊

As long as we fail and get better, then we win 😁 

After some trail and error I did figure out how to mass produce towers, but I found that the board get quite crowded after a while. I like the combination of merging and tower defence. Good work !

Thanks, I wanted it to match the Pirate theme as much as I could :)

Thanks :) yea I should have added some sea mines for those chasing you :)

Thanks :)

Good job. Though it got a bit laggy when I hit 8000 score :) 

Well done, I liked the card tower defence blend. I did find that my towers would get infinite range after leveling up? And I crashed the game somewhere after round 10. Otherwise it kept me hooked until then :)

Thanks :) Added the second language for my kids, and to see how localization works in Godot. Holding the space key does fire the cannons as soon as they are ready. 

Simple and fun :) good work

Well done, I liked it so much I had to get all upgrades :) 

Very nice work. I found it oddly satisfying :)

Nice work, I did find a bug though. At some point the next wave button just stayed active, so I went to wave 500+ :)

Hah, very good use of the theme. I liked it very much :)

Hey! I like that you mention what your intention were and what went wrong, I think all programmers has been there - using far too long on something and then the deadline just inches closer. I my self spent far too long on learning how shaders work to get a water effect on my game, which I had to scrap because it just wouldn't work :) Good thing is that your animations are good and smooth. Your level is good, I see its potential :) Keep it up!

True, it seems not to be finished :) Hope you make it for the next one :)

What a lovely game. I did find it a little too easy, I had about 600 euros and needed to pay 125. The music matched the game perfectly, and I liked your story it makes a lot of sense in our current living climate :) 

Good work!