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(+2)

Nice game! I love me a good "archery" style shooter.

Your pixel art was great! The animations were very well done. Only critique I'd have is to shorten the rounds a bit, as they became a bit long. Especially the first round. Once I found the right angle to headshot the wolves at full power the moment they appeared, I just kinda left my mouse there and waited for them to appear. The birds showing up in wave 2 helped stop that though, as now I had to move around.

Overall great job though! Great submission!

(+1)

Thanks you!

I love how specific your critiques are!

- You are absolutly right, the waves are so long and players may feel boring before reaching the best parts!

- For the first wave, I made it like that on purpose just so the player get used to the controls, but it has to be shorter for sure!

Thanks again for you precious feedback, it really makes me feel happy :)

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs