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I really like the polish you put into the intro of the game and the game over part. I like how the ship animates into the planet and also takes off. Also the end screen displays a lot of stats in a themed menu, very cool. Was very chill despite the monsters coming for me lol, I liked mix of backgrounds and music. I am actually curious how you decided on the size for the background images, if you just scaled them up to suit the game or wanted to use a certain style / size? Astronaut with a hat is cute. Overall good vibes.

When it comes to the background images, I knew I wanted them to be big enough that the player would only be able to see a portion of it based on where they were on the stage. So if you were on the far left of the stage, you would only see the far left of the background and as you went right you would start seeing it move with you until you reached the right edge.
Originally, I thought to just take the backgrounds my artist gave and scale them up to fill the entire play area, but scaling them that much made it so big it was difficult tell what you were even looking at. So a much better solution that I ended up using in game was to have the background images scaled to be a little bigger than the lens of the camera, and have them follow the camera with an offset (parallax).