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I'm always a fan of minimalist design and indicating health in a world element is a particular favourite.  Well done.

I enjoyed playing through this and wanted to, nay, needed to see it through to get this little guy to the big tree in the distance.

The end section I was unable to run or plant anymore (not sure if this is intentional), so that section leading up to the final tree became quite tense as I had to walk through fire.

Well done on a really good game.