Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello, thank you for this framework! The usage guide is really helpful.

Sorry for being out of topic, but recently I also had taken interest in your other repo, the doomfire effect in renpy. It was written for python 2.7, so I tried porting it to Python3, only to find that I cannot make it work in my machine owing to a bunch of deprecated pygame-sdl2 libraries and…I think x32 library vs. x64 machine…? Just asking if you have any interest in revisiting the project, because the effect is really cool.

Off the top of my head, nothing in that project used python 2.7 exclusive code and pygame_sdl2 hasn't removed any functionality. I'm also able to run the pure python implementation inside Ren'Py 8, although I haven't tested the others. If you're trying to compile the code using cython 3 it's probably not going to work inside Ren'Py. Ren'py currently uses an old version of cython and you have to build against their target cython version. However, I haven't tried building cython code that's compatible with Ren'Py 8 so I can't say for sure. I can't give you any other advice without seeing the code you've modified and/or what you're trying to do to compile the code. Please open an issue in that project's github project with more information.

I actually managed to get it running. It was a very basic mistake, as you have probably figured. I used the wrong version of Cython. Thank you for your time!