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Hey! I like that you mention what your intention were and what went wrong, I think all programmers has been there - using far too long on something and then the deadline just inches closer. I my self spent far too long on learning how shaders work to get a water effect on my game, which I had to scrap because it just wouldn't work :) Good thing is that your animations are good and smooth. Your level is good, I see its potential :) Keep it up!

Thank you! I wanted to make sure I at least submitted something to the jam. Even if it didn't work out. Mostly, the over explaining was to justify my "failure" to make a game.. And hopefully show others that anything worth doing is worth half-assing

Thank you! I am really happy with how the animations came out. I have been learning pixel art and animation over the past couple of months and have gotten so much positive feedback about it that it really does make me feel a lot better about it not being an actual game. 😂

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As long as we fail and get better, then we win 😁