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(+1)

I'm amazed how much you made in a ten day period!

It took a while for me to really catch on to the mechanics, even though I read the instructions (a few times.) And it also took me a while to actually become efficient in collecting resources, once I really understood what I was doing.

I wish that I had more time to invest in the game, I didn't get very far at all in the grand scheme of things, or so it feels. I was only managing about 150 resources at my peak, and that wasn't nearly enough to make progress in defending the Time Portal.

I can't nitpick anything, I know this must have taken a monumental effort to put together in such a short time frame. Except! I wish that they upgrades weren't randomized, I wanted to take double jump the first time I saw it, but couldn't afford it. Then it didn't appear when I could, then it did appear but I didn't see it before choosing another upgrade because it was in a different position in the upgrade grid. (I did get it eventually!)

Aside from that, I think the music could be more prominent. But that's really all I can say. I'd love to see what comes of this, if you decide to develop it further!

(+1)

Wow thanks for the great feedback!

YES 100% agree the player onboarding is poor/non existent.

I should have perhaps made a shorter experience, But once I started I couldn't stop. The upgrades for about half of the jam were a set path and I added randomisation as a test that just didn't get removed. I might look at set tech tree so you can decide what you want...?

I'm glad you got Double jump - triple jump is pretty fun too...... :D

I agree with you on the music, the audio pass was far too short as I misjudged some other tasks. But I do hope to continue this for a little while to get it to a standard I am happy with!

Thanks for playing <3