The game is lacking a certain goal and motivation, but it is not finished, so we will see. The rpg part is good in it's own right - which is rare to see in a lewd game.
(This is for 1.19)
Stuff that bothered me:
The rpg maker mechanics in general. Too many unnessary clicks. That engine is very player unfriendly by modern standards of quality of life in user interfaces.
Jessie/Timmy no longer gives carrots after Sherman has certain events. And it is kinda bugged how this starts. Also, this can happen before you had your Cecilia events, making it very hard to obtain the starting carrot. (Yeah, I did finally discover, where to get a carrot a cucumber and milk in one go)
Majors wive having eyes in her back and stunlocking me with her message.
No starting phase with orks, to use skills and items.
The ork collar is easy to miss, in combination with the non-hint at the cave for the scooba mask. It looked like a level requirement or a skill requirement, with the "later" text.
No sp option for the spa event to pull out
Despite reading the walktru later, I did not find the path to the grape bush. Also, the village is called campsite there, which is confusing.
Bugs I encountered:
You can enter Sunset Cliff at a time where you have not the abilty yet to leave a cliff you get pushed down, resulting in a dead end.
When Sherman gets to the next step, Carrot villager is no longer talkable. Instead there pops up a gender testing, and party after that is only Jessie and stays Jessie, at least for display. I had not encountered Abby so far, at that point. When I finally got Mary, I could repair that by using Mary in an event afterwards.