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(+1)

Very fun game, I would love a way to manipulate somehow which materials are in the cart or even the amount of them. Picking up materials and leaving them on the ground is kinda OP. I was collecting materials that I don't need right now it is very fun to optimize gameplay.
I like the assets used analogstudios assets on my game also.
I would love to see it in roguelike style, you can choose upgrades (like more carts with wood) after each failed/successful battle/level
Is it godot?

(+1)

Hi :) yes it is godot, and great idea for the upgrades ty for playing.