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Fin game with really nice art, but i'd maybe suggest balancing enemies HP, because 3 hits can be a bit too much with the amount of enemies that currently spawn. Finding a balance where if in example you don't miss a single shot gives you enough time to not suffer HP loss could be a neat addition for the first level. 

Also, having an off-screen indicator of where the enemies are coming from could help as well for positioning yourself, since the camera only covers about 1/4th of the whole field.

Cheers ;)

Thanks for the feedback! An enemy off screen indicator is a really good idea!