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Beautiful look, really engaging, mini-games were mostly fun and the whole experience kept me wanting to poke around and discover everything there was to see. Super impressive game, even more so from a solo dev in 7 days.

Some feedback: I guess I was confused by the cards, like many of the other commenters. I was also confused by the poison barrel, couldn't tell if anything was happening when I clicked there. There was also an arrow behind the doll game guy, just to the left of the hole in the wall, which seemed to suggest I could go back behind the stands but was never able to. Finally, one little bug: it looks like you can play the card game even when not at that stand, which may or may not be what you intended.

(+1)

Thank your very much for the kind words and even more for the detailed feedback. I'll definetly keep that in mind for my next projects, maybe i'll fix everything sometime after the jam is over. The arrows actually point to the solution for the card puzzle, even the one behind the doll guy - but the whole card puzzle is kind of a mess to be honest haha. Really appreachiate those kinds of comments :)

For sure! Also after reading more comments from others I realized I didn't need to beat the card game and was able to get myself healed pretty quickly. (Finally found a receptacle for that barrel ;)) It's just that having three slots for items kind of suggests you need to fill all three before you can win.