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Fun game! Few potential suggestions:

  • Cart synergies, e.g., anything bordering a sharpshooter cart gets increased range, witch carts grant small AOE buff, archers grant attack speed, crossbow buffs damage, etc.
  • Re-ordering carts for 5 gold per move
  • Teleport pads where the train has to be stopped but can move you to the other side of the map after 2-3 seconds, maybe has a long cooldown to make it very strategic
  • Upgrade/repair base defenses in shop (damage, hp, rate of fire, range, etc.)

Great work!!

(+1)

Cart synergies is a really interesting idea. I was noodling with the idea of adding upgrades that enable these synergies much like you mentioned. Re-ordering cars would definitely have to accompany the synergies.