Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits)

Funny thing: I've directly clicked on hard, so i didn't notice at first what happens if you click the others, this is why i restart games after playing :D

The collision sometimes felt a bit off, i know that it's accurate but lower refresh screens can suffer from ghosting at such high movement speeds, if you want the collision to be more permissive to say so, you could reduce the collider size between a 2 and a 10% in size (in the collider componen's properties). That way if in example you clip only the very corner, you can still make it through.

Overall, it's nice and fun even if it's a bit hard. I'm used to games where you have to react super fast, and it took me 3 attempts to finish.

One last thing, even if you make a HTML build, always consider the game as a separate thing from the webpage/game description, and try to include the controls and instructions inside the game as well. 
Getting experience doing tutorials is super important because that's how you present the game to the public usually, when they get hands-on with it.

Cheers! ;)
If you want, after the voting period ends, I'd encourage you to add music and sound effects to it, and maybe a extra level or two. Congratulations on your first jam submission :D

(1 edit) (+1)

Thanks for the feedback! I will make sure to incorporate it in my next game jam!

Yeah, sorry about the colliding stuff, I struggled on grasping the colliders and how to adjust them (it was my first time ever using unity) so I was learning new things like tilemaps and colliders and camera manipulation etc at the same time while making my game.

The reason the collision feels off is because is because instead of using actual colliders because I just added a max Y position and a min Y positions so that it couldn’t move past that position. And the reason I did that was because I couldn’t figure out how to have 2 rigidbodys and still have them be able to touch eachother, so I will be learning a lot more this summer and hopefully be able to make games as good as yours!

If you can link me a good tutorial on how to make good collisions that would be appreciated.

No worries, it was still fun! :D

CodeMonkey is one of the first that comes to mind regarding Unity tutorials, so maybe this helps: 

I hope this helps, cheers :D

(1 edit) (+1)

Thanks!

I found a 10 hour video that makes a game so I will be doing that throughout summer.