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(+1)

Great job with the smooth game play! The tripleshot was a nice touch; felt really satisfying to line up next to the enemy, land all 3 shots, and hear the krk-krk-krk. The animated sinking was cool too!

Proximity based AI was well implemented. Gameplay was intuitive, though I think it would have been even better with a deeper gameplay loop (e.g. upgrades, or tougher enemies).

Nonetheless, solid submission!

Thanks a lot for playing and leaving feedback!

Honestly, with the sinking, I feel it needed something more to make it better, maybe just some water bubble particles would do the trick.  And as usual, the plans were big but the enemy AI and polish took more time than expected so I had to settle for a simple game loop :-)