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(+1)

Thanks a lot. Yeah, I wish I had spent more time, but you know life happened. I know the drifting ain't that great, takes a while to get used to it. I'm working on the game as we speak (not just the physics of it). I have some plans as to how to expand it and make it more fluid and modular, but of course that's not up to any game jam's time period.

FYI : I was not aiming for super realistic drifting, although I'd love to make it more fluid as I mentioned before. Having coefficients of modular parts that accomodate different driving needs and behaviors, but that will require more testing and tweaking and so on. 

Thank you kindly for your feedback :)