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Love the minimalist aesthetic and the music, which was appropriately trance-like and hectic. Was a little confused about the shooting, did projectiles really only go up and down or was there a way to control that? Like others who have commented, I wish the difficulty started a little lower and scaled up. And also some SFX please! 

Thanks for feedback :)

Answering your questions/feedback: 

1. Projectiles go down and up (also diagonal), but when you move it looks like they aren't on the same place. And no you cant control projectiles (only if you choose upgrade).

2. I haven't added difficulty progression to game, that's the catch :)

3. I don't know why i didn't do that, i just thought that it would not fit in.

-Matissoss GameDev