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(+3)

Graphics are really good! Very cool idea :) You’ve set the bar pretty high, but to make it even better I’d suggest:

  • making the music loop better
  • make enemy damaged and enemy death feedback more obvious

Really good project! Enjoyed it

(1 edit) (+1)

We were using Fmod for this project and we hoped to have dynamic music that shifted as you moved between more peaceful locations and more action-packed ones. Unfortunately, it just did not work out with WebGL and we had to pivot to Unity's much more barebones solution for music, making it feel more static. But I think we will go back to the dynamic solution and develop primarily for Windows if we keep going further with the project. Thanks for checking us out.

(+1)

Ah, that explains it! We’ve also had some issues with WebGL version of our game, but mostly with UI and performance