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Really well done! Movement feels really good, and I like the mix of the gravity switching with more of a metroidvania with the combat. I would perhaps adjust the movement to be a little quicker, but thats just something you have to play with.

The one thing that frustrated me, is that gravity does not seem to switch all the time when I right click. I am not sure if that is a bug, or if there is an intentional cooldown. If there is, it really needs to be communicated somehow.

(+1)

There's a limit to how many times you can switch gravity before touching the ground, 2 times, or 1 if you jump before right-clicking, and that is intended to work that way; maybe that's why you felt like the right click was doing nothing. Thanks for playing my game, I appreciate the feedback, I try to make it more clear.

That makes sense, and I had a feeling it was intentional. It just feels really bad right now because it is not communicated to me in game what is happening.

I would suggest adding some kind of indicator for how many gravity switches you have remaining.

(+1)

will do.