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(+1)

Really really well done! Took a minute to understand what to do, but then it became kinda easy. Maybe this is just me, but my items would get "jammed", like I would have to reselect them to place even though I had enough money.

(+1)

Thank you so much! And yeah, the balancing was a compressed test cycle right before submission haha xD. But, the issue you are experiencing isn't just you, it's a bug introduced when I fixed a more major bug when the jam went live, where they weren't being unselected when you didn't have money. Now the button is getting unintentionally unselected when you can still afford it. I have fixed it but waiting for voting period to end to update :) 

(+1)

We have decided to update the fix in early just because it is impacting the experience more than we thought. 
So, if you get a chance to re-test and let us know if the clicks are still a problem that would be really appreciated ^.^

(+1)

Definitely fixed! Although just a thought, I think it might actually feel better if your item doesn't get unselected when you run out of money. It felt a bit cumbersome to have to constantly go back to selecting my item, even though thats the only one I wanted to place at the moment.

(+1)

Awesome!! Thanks for confirming and the awesome feedback. Honestly, that was the design debate I had.

I had a few options, one was how it is now, another is always unselecting after each placement, or the one you suggested. And i feel like I agree with the third option. Based on how people seem to naturally try play. So i appreciate the feedback!! when I implement shortcut keys, Ill rework it so it keeps the selected one selected when you get enough money.  ^.^