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(+1)

Hey, tried your web build. Ran into some of the issues you have already noted, but I had fun for what it’s worth. I think optimizing your draw calls and effects would be nice for the web build.

I liked the art style. It did get a little annoying to have the sound effects play repeatedly this often, so maybe have an options menu with volume sliders in the future.

(+1)

Thanks for playing!  The sound was pretty horrendous after about wave 5 on the web build for me.  I had tried the web version initially and everything worked, but I didn't have the massive waves at the time of testing.  When I was balancing, I was playing locally a lot. The night I was posting the game I did all the web testing and found the issues.  I think Godot has an option to optimize textures for web and I don't think I checked that box.  And I wanted to add the settings for the volume bars, but ran out of time.