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(+1)

This game looks great, but I found the mouse to lack sensitivity, and I couldn't find a way to open a menu to change it, I dunno if such options exist in the game, and it's ok if they don't, it's a jam after all. However, I'm not sure what the objective of the game was other than just kill monsters and stuff, and I felt the controls, especially shooting were a bit clunky.



But again, for a game jam project this is super impressive.

(+1)

I wanted to have a Sensitivity slider but it was cut for time! Ah well. The game does have an ending if you can make it all the way there, and the objective is, well, make your Last Stand!! :)

Thanks for clarifying, I get it, you always have to cut a lot of stuff for time. In my first jam I had to cut like 50% of the shit I wanted to implement due to time.