Yeah, level design isn't exactly my strong suite....
Costélinha
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This game looks great, but I found the mouse to lack sensitivity, and I couldn't find a way to open a menu to change it, I dunno if such options exist in the game, and it's ok if they don't, it's a jam after all. However, I'm not sure what the objective of the game was other than just kill monsters and stuff, and I felt the controls, especially shooting were a bit clunky.
But again, for a game jam project this is super impressive.
That's great :) especially if we could get another artist to assist, I am somewhat confident in my pixel art, but I'm still a beginner and I mostly do character/creature sprites... I could program as well tho.
Either way, if you want, feel free to DM me on Discord. My username is @costélinha.
Also, if you're a bit curious I can even show you my portfolio with other games I've worked on: https://guilhermejuventino.github.io/Portfolio
Also for the Pumpknight game, again you can find that on my Itch.io, I forgot that I didn't include the game's link on the portfolio, only the github repository...
Link: https://guilhermej14.itch.io/the-legend-of-the-pumpknight
So I'm a programmer, with some experience with stuff like pygame, and the godot game engine, (which I used for my first jam) I'm also a beginner pixel artist, but I always made my projects solo for everything, I never tried teaming up before, would you guys recommend it? and if so would anyone be willing to team up with a newbie game dev who has zero experience with team work of any kind?