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(2 edits)

Just a quick update: There might be a problem running the game on a resolution other than native on OSX, resulting in a black screen after the galaxy is generated. It's Canadian thanksgiving today, but I'll try to investigate further when I'm back from visiting family.

EDIT: Looks like there's a Unity Engine issue with retina support. I've disabled it in the OSX build for the time being, and everything else should be fine.