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(1 edit)

Player controller feelt a bit weird to me; think it could help to separate aim and movement completely and not move relatively to the direction that you are facing since game has a more top-down feel to it. Shooting effect with physics impact on enemies and power ups are very satisfying. Also might have encountered a minor bug: it gets super hard after restart; I'm not sure if state of enemy waves is reset because it was back to normal once I refreshed my browser and started a new game. Gratz on the submission!

thanks for the feedback. Weirdly though, the restart works fine in the editor but doesn’t seem to on itch. I’ll try and see what happened.