Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks! I tremble at the thought, but maybe some leaping zombies with a long charge up time could work? Provides a threat by jumping near the player but gives an indication a long time where they are going to jump beforehand, makes the player have to move.

(+1)

Thanks for your ideas, I take it! Like if zombies have the right to avoid a single trap?

(+1)

Yeah! makes em a bit more dangerous in the short term til they double layer the spike traps