I did notice the shooting speed game break and planned on fixing it but didnt get back to it. It made me laugh when I found it. The enemies do focus on the player, I meant to shift that focus but forgot, oopsie. The movement I was unhappy with, that will be refactored for sure! :) The funny thing for the difficulty was I had the spawn max at 3 in a timed interval, I initially had it at 10 and it spawned tons of them. Was funny too to see that many bouncing into each other. Some great feedback there. Really appreciate it!