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I did notice the shooting speed game break and planned on fixing it but didnt get back to it.  It made me laugh when I found it.  The enemies do focus on the player, I meant to shift that focus but forgot, oopsie.  The movement I was unhappy with, that will be refactored for sure! :)  The funny thing for the difficulty was I had the spawn max at 3 in a timed interval, I initially had it at 10 and it spawned tons of them.  Was funny too to see that many bouncing into each other.  Some great feedback there.  Really appreciate it!