Good foundation for a game. Once I realized these monsters aren't after me, they're only focused on the weapons stand, the urgency kind of disappeared. It was kind of odd to be able to see the arc of the bullets and to shoot the whole automatic clip without any recoil. Just recoil would add a lot to the game.
The monsters are terrible (in a skillful way) looking and the scene itself was put together with a great thematic purpose.
Great work!