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(1 edit)

A few years ago I looked at Unity, even started trying to make a game while learning, life got in the way and it got put to the side.

Then, when the licencing fiasco broke out, I learned about Godot, started learning again and found Godot more usable.  I also find a good perk to it is that it is open source and hopefully free forever (if I ever make it big I'll probably donate to it, but it's 1 less thing to worry about).