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Well done on the rage game, lmao. I couldn't handle much more than the first stage. The controls just seemed way too unresponsive for how quick and hard hitting all the enemies were. Conceptually I was actually really excited to play when I saw the very first tutorial room and the switching of elements. 

The animation for the spell wheel needs to be way faster. I don't think it requires you to wait, but it makes it feel sluggish.

Also, if there's a maximum range that you can cast, I think it needs to be displayed somehow, a lot of the time spells failed to cast and I wasn't entirely sure why.

Still, great work! This genuinely looks like a lot of fun to play, if it wasn't so brutal.