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This was really impressive! It takes guts to tackle a full on 3D FPS in the span of 10 days and this was really well executed. Action was face paced, I immediately had fun running around the spaceship and blasting aliens. Amazing how many cool animations were in the game too!
My one piece of feedback is that I wish there was just a bit more visual/audio confirmation for when you shoot the enemies and they are taking damage but they don't die. The death confirmation is really good! The blood and the animation are excellent! I just found myself thinking that I was whiffing all my shots and I wish there was some sort of confirmation that I was hitting my target.
Overall an amazing entry. Great work!

I was a bit nervous when the team said they were all into doing a 3D FPS with Roguelike elements, but once we nixxed the idea of procedural level generation, the scope of the work became visible and seemed just baaarely manageable. I'm going to work on improving the hit feedback for sure, thanks for the feedback