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Oh! Sorry, the "fiber instances" noodle needs to be connected, haha :D

Also, disabling the compositor nodes (change any area to compositor, then untick "use nodes") should help get rid of unwanted alpha overrides:


Could you please clarify what you mean by batch export?

I have nearly 0 experience in blender, so what I did was, loading each image, rendering each sprite one by one and exporting it as pngs, there might be a better way to do it but I don't have a chance to dig deeper in blender yet :P

(+1)

You can use an image sequence or video as input, Blender will happily render out an arbitrary number of frames :)