Yes! Your method results in a duplicate material that still uses the original node sub-groups. You could go through every group and make them unique, but it's not really feasible, so:
The quickest way I can think of is just appending the display and material from the MRMO-CRT .blend project into a new project, as many times as you need; this would create "proper" copies of the material (with its name ending in .001, .002 etc) with the subgroups properly copied.
Mrmo Tarius
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Hi! Thank you very much for your support!
You can change the canvas texture, there's a few steps you'll need to follow:
First, change any area to the "shader editor", and select "Canvas" (the first slot) in the material slots.
Hit "home" on the keyboard to center the view on the nodes, select the "CanvasMat" node group and hit "tab" to enter the node group.
Hey! It's possible with a slight modification of the process.
First, you need to set the "transparent" option for "film" properties (so that the world background color is ignored and set to transparent);
Then you need to navigate into the "CSLayer" node group by selecting it and hitting Tab;
And finally, you need to cut or disconnect the three noodles that join the canvas to the stitches (hold CTRL and drag with right-click to quickly cut stuff);
I might implement an easier way to do this in the future, once I've finished the update I was working on :)
Hope this helps!
Thanks a bunch for your support! I'm glad you like this project :D
Yeah, both exposing the crumple node (that is, making it easier to accept custom textures) and using displacement to modify the geometry in Cycles would be possible! Currently, you can get to the textures by digging into the main node group :)
Well, MRMOTEXT is basically this but at 8x8 and with way more characters :)
Microbe was mostly done as practice, to see how low in resolution I can go while keeping a decent amount of details; I'm aware that 8x8 and 16x16 are much more practical for use on existing hardware/consoles, and I'm planning a 16x16 tileset or three in the future!
Hey, thanks!
I tried to "trim" the tileset to include as many different tiles I could, there's some tiles that have horizontal/vertical flipped versions or rotations included for convenience (some diagonals, "border" tiles etc), but yeah it's optimized for a workflow where you quickly pick foreground/background color and a tile and just place them on the canvas; I mostly use Playscii for this as it's the most convenient for me.
I just released Microbe-2, which is sort of a MRMOTEXT-lite, using 6x6 tiles instead of 8x8, but using the same "shapes and details" philosophy. It's free, go take a look!
MRMOTRON DMG is a Blender based process that aims to replicate the "feel" of vintage liquid crystal displays.
https://mrmotarius.itch.io/mrmotrondmg
The idea behind MRMOTRON was to provide a way to easily visualize the appearance of art, games and other visual content on what is as close to an "authentic"-feeling, "physical" display as possible. It can also be used for creating unique-looking art, promoting retro handheld games, or just being able to easily check what your photos or art would look like if displayed on a vintage liquid crystal display!
I worked on this one for a LONG time, trying to make it accessible for anyone, not just people who are Blender-savvy. Most of the settings are in one "control panel", including lights and camera animation :D
*edit* apparently, my tax info was validated! Fantastic news, cheers! I'll be sure to pay more attention to stuff like this from now on.
Hey! I know that it's not exactly by the rules to ask about this here, but I've had my tax info validation status as pending validation for quite a while (and as the result, my payouts probably also got stuck) since I had to re-take the tax interview, and I think it's due to a mess-up I made with my itch account registered e-mail address (it's a Gmail address, and I didn't include the dots! Not very smart!).
I guess my reply to the mail instructing me to re-take the interview was ignored by the support system due to the sender e-mail address being different from the registered one (one has the dots; the other does not); I have since updated the address to include the dots and re-took the tax interview using the updated address.
I also tried contacting support in an attempt to explain my mess-up (ticket number 187866), but I haven't received a reply in a while. I really don't want to bother anyone with this, but I've been waiting for a payout for nearly a month and the mail telling me to update my tax information stated that no payouts would be possible until I update/reply, so I thought it would probably be worth it if I asked here, too :)
Best regards,
Mrmo