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(+1)

Nice work, I really like the artwork you made :)  I might suggest allowing the player to keep aiming even while a shot is charging, it actually took me a little bit to realize that the trajectory was locked in place once I started charging.  Fun stuff though!

Thank you so much! This sounds like a good idea even though the game was like you said at first and I changed that to make it challenging and to train to aim, but indeed you are right and your feedback will be taken in count in the game next update!

Thanks for your precious feedback!

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs