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(+1)

I really enjoyed playing it! I appreciated the inclusion of the new enemy from wave 2, which changes the game dynamics a bit. One thing that bothered me a little was the fact that I couldn't change the launch direction while charging.

I appreciated the choice of music and sfx, however the music at the beginning is way too loud, I got quite scared I must admit haha.

Overall, nice work!

Thank you so much! there is other enemy appearing after though  and also the game has multiple endings :) The changing of direction while charging might be a good idea even though it was the case at first and I changed it to make the game more challenging, but this will be taken in count in the next update, so stay tooned ^.^

The music volume issue is fixed in the upadate as well, Thanks for the feedback!

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs