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(2 edits) (+2)

I playtested an early prototype, and after finally getting to try the finished product, I am really impressed! This game can go a lot of different places based on the roll of a die, and the alternative story tables included greatly expand the possibilities for an already very replayable game. 

Below was my first playthrough

And this was my second playthrough:


As you can see from these two characters I played, there's so much potential in your final result. Nearly every prompt gives you the choice to either describe or draw something. My first instinct was that writing would be faster, but I soon realized that drawing often saved much more space- and thus gave me more chances to play before running out of real estate! Plus, as I draw some of these pictures, it forced my mind to think deeper on what world I'm building in my head, and how to fit the pieces together. It was a really fun way of immersing me! On my second run through, (the computer screen one) I began to think about the page itself as an art project, and how I wanted to make it look like a finished story-telling piece, so I tried to connect visually with my specific character and how I could bring that out to the page. The end result was totally unique from my first! I had a lot of fun, and even shed a literal tear (!!!) when I had to type out his final words. 

Give it a try! That's my recommendation, it's fun fast and free!!!  

Your playsheets are AMAZING! OMG! Thank you 100x over for sharing these! My jaw is just on the floor.