This is when no mods are installed in my game
source/funkin/util/logging/CrashHandler.hx:34: [LOG] Enabling standard uncaught error handler...
source/funkin/util/logging/CrashHandler.hx:38: [LOG] Enabling C++ critical error handler...
source/funkin/util/logging/CrashHandler.hx:228: ERROR HANDLER STATUS: true
source/funkin/util/logging/CrashHandler.hx:231: Define: openfl_enable_handle_error is enabled
source/funkin/util/logging/CrashHandler.hx:239: Define: openfl_disable_handle_error is disabled
source/funkin/modding/PolymodHandler.hx:76: Initializing Polymod (using all mods)...
source/funkin/modding/PolymodHandler.hx:304: Scanning the mods folder...
source/funkin/modding/PolymodErrorHandler.hx:79: [INFO-] LOADING MOD - Searching for ZIP files in mods
source/funkin/modding/PolymodErrorHandler.hx:79: [INFO-] LOADING MOD - Found 0 files in modRoot.
source/funkin/modding/PolymodHandler.hx:315: Found 0 mods when scanning.
source/funkin/modding/PolymodHandler.hx:113: You attempted to load zero mods.
source/funkin/modding/PolymodErrorHandler.hx:89: [WARN-] Scripted class FunkinSound has already been imported.
source/funkin/modding/PolymodErrorHandler.hx:79: [INFO-] Parsed and registered 50 scripted classes.
source/funkin/modding/PolymodHandler.hx:164: Mod loading complete. We loaded no mods / 0 mods.
source/funkin/save/Save.hx:45: [SAVE] Loading save...
source/funkin/save/Save.hx:704: [SAVE] Loading save from slot 1...
source/funkin/save/Save.hx:730: [SAVE] Found existing save data.
source/funkin/util/VersionUtil.hx:65: [SAVE] Version data repair not required (got 2.0.3)
source/funkin/util/VersionUtil.hx:27: [build => [], version => [2,0,3], pre => []] satisfies (>=2.0.0 <2.1.0)? true