I get what you mean, driving games are hard and vehicles seem to get a lot less attention from the game engine perspective. but honestly - that being said, I actually like how it is at the moment - I like that it takes some time to develop the skill. too bad players dont always appreciate that :(
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Well, to be honest I got a lot of frustration while testing the game, because I was trying a lot of stuff that made it way worse in different ways. As we speak, I'm focusing over expansion to different tracks and creating modularity in driving experience. Kind of like different vehicle archetypes open for modification. I can't tell how long it will take for me to reach the goal I've set, but it helps me grasp the genre better and get the knowledge I'm after. :)
Good to hear that the not so friendly driving system doesn't frustrate you as much.