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(+2)

This is a neat game! I like the music and the little story about the teddy bear. The controls are okay; I didn't really like having to switch between the numbers at some parts and the spacebar at others. I think maybe having a "1 - [continue]" option instead of the spacebar would help make navigation more consistent.

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Really appreciate it, I might be starting to think it would be better if when there's one option (to continue) you just always pressed 1 like you suggest here, so I may consider it as actually I may end up preferring this way for many reasons.

Also, if an updated version had alternate point and click as another way to progress in addition to the numeric keys, what in your opinion might feel better, easier to use, or more pleasant in terms of clicking buttons? If they were buttons that could be clicked? if the choices were "navigated" on each screen? Both? Or neither and something else entirely? Thanks so much for playing!

(+1)

Sorry, I'm afraid I don't understand what you mean by, "if the choices were 'navigated' on each screen".

One of my favorite systems for navigating text is the one used in the game Disco Elysium. It allows you to choose options either by clicking on the choice with your mouse or by pressing the corresponding button on the keyboard (like what your game does). The choices appear just as regular text, but when you hover the mouse over them, they change color.

At the end of the clip, I pressed 5 on my keyboard to end the dialog.
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Sorry yeah I think I didn't explain it too well, It would be sort of like you can select options by moving up or down as if you're in a menu selection for a moment, sort of. I don't actually prefer that way myself.

The video you provided really helps actually where it shows the text changing color when hovering the mouse over the numbered options. I think I may prefer that way, thanks for providing the video clip. I may consider to play that game you linked there sometime as well as it seems fun. Thanks for your feedback, it's very helpful!