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I've got to admit, I ended up enjoying this a lot more than I was expecting at first! After having read Blossoming Love from last year (which was ok, but not very memorable) and knowing the dev was throwing this entry out as quickly as possible in order to get back to work on their main project, my expectations weren't very high.

My initial impressions weren't very high either, mainly because of the presentation: pretty much every background in this game screams "generic stock photo". The pictures of Pierre's house, in particular, felt very out of place: the vibe was more "interior design website" than "white collar worker's house".

Minor spoilers to follow.

However, I think the story and the writing definitely salvaged this entry! The first-person narration has a nice snarky personality to it, and the story competently builds up to the big twist. I am even hesitant to call it a twist, because past a certain point, we're given so many hints of what is coming. That leaves the reader with a strong sense of suspence as we anticipate what will happen, which is much better than the cheap shock we'd have if the twist had come out of nowhere. Hitchcock would approve!

I do have to say that the story suffers a lot structurally though. The initial set up feels too long considering the length and small scope of the story: the scenes with the protagonist's colleagues are kind of wasteful, considering that the only thing that comes out of them is Pierre and Arthur meeting for the first time. Conversely, after all the excellent build-up, the ending feels so rushed that the game basically cuts to the main menu mid conversation.

My final gripe (but this is not something against the story, just my personal grievance) is that, as a BDSM enjoyer, it saddens me a bit when BDSM is used as a shortcut for horror or danger. At least Arthur is a saint!