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Really nice art and story, it works so well for the theme and gives the game personality. Gameplay started a bit slow and I felt like I can't do anything to save my stand, but that is usually the case for games with meta upgrade system. Progression was satisfying and kept me going for a while. Loved it overall, especially aesthetics and lore. Only thing I'd add is probably some simple ability at the start, to juice up beginning of the game until players get to upgrades.

Early game progress could definitely be sped up a bit, poor planning led to us not having any time to balance things. Adding an ability is a really good idea! Maybe a dash or melee knockback attack? Definitely something worth thinking about. Thanks for playing and sharing your feedback!