This was a very fun tank battler! I like how you kept the movement crisp and fast on the tank because although a slower plodding movement is more tank like it wouldn't be as fun (in my opinion). The enemy death explosion VFX holy cow! When I killed my first enemy tank, I thought I had triggered some crazy rocket spewing boss unit. It turned out having a huge radius on the death explosion was really helpful when I would get the rapid-fire power up and start spraying in the direction of red and orange dots on my mini map. I would see the shards of the kill and hear it (excellent sound effects throughout the game I should also mention) way before I could see the enemy in my view which was satisfying.
Great game!