This is such a cute game with fun background music, I love the style and how all the creatures look! The animations and victory animation with the little sunglasses were well done and wholesome. Another detail that I thought added a lot of personality to the character and game was Mein's face getting sadder as you take more damage as it made me empathize and feel bad for him. I also like the story; it is endearing and makes me excited to learn more about Mein and the main villain.
I also liked his swing attacks and the range that they had. I think that it'd be cool to add other kinds of attacks as time goes on, like through gear or power-ups since I also really liked the addition of the noodles and takeout and I think something similar to the food could happen and create different types of power-ups.
The boss was also fun but challenging, I liked his attack style with the charges and jumps. I do like how the boss flashes as he took too much damage and there could be a power-up that Displays the health bar of enemies. It low-key took me four tries to beat the boss. With that said, the game is really replayable and the levels feel rewarding to go back through.
I loved the little bit of lore about Mein that came down after the fight and I think it would be great if there was a button on the main title screen that could show you the unique things you collected throughout the game. And, in the future, I'd love a "load/saves" button that could bring you to different chapters of the game or go to the next part of the game.
Overall, I thought the game was adorable and had a lot of character and potential. I can't wait to see any new levels/chapters or any updates in the future! :)